Subject: Bones in a Human Face Date: Wed, 18 May 94 15:02:00 PDT From: "Decker, Mark" <Decker@segaoa.COM> Has anyone tried using bones to control facial expression in a model of a human face? For that matter, has anyone tried moving a bone axis rather than just rotating it? There is so much potential here that I just don't have the time to experiment with! Mark Decker Software Engineer Sega of America Inc. mark.decker@segaoa.com If Sega thought I had thoughts, they would certainly disavow all knowledge of them. -=> RETURN TO CONTENTS!<=-